Conference Publication Details
Mandatory Fields
Rapp, Amon; Cena, Federica; Hopfgartner, Frank; Hamari, Juho; Linehan, Conor
ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2016)
Fictional game elements 2016
2016
October
Published
0
()
Optional Fields
Gamification Critical design Design fiction
1
4
Austin, Texas, US
16-OCT-16
19-OCT-16
Gamification has been widely accepted in the HCI community in the last few years. However, the current debate is focused on its short-term consequences, such as effectiveness and usefulness, while its side-effects, long-term criticalities and systemic impacts are rarely raised. This workshop explores the gamification design space from a critical perspective, by using design fictions to help researchers reflect on the long-term consequences of their designs.
http://ceur-ws.org/Vol-1715/
Grant Details